Interesting article. I am collecting articles like this to share with my son who has entered the Tech/Game program at his new high school. I had been wondering myself how you went about creating a game as complicated as Skyrim and this article is a good place to start. I am trying to give him a good understanding of all the work — and all the different types of work — that go into creating a large commercial game.
How To Create A World: Skyrim’s Director On Building A Never-Ending Fantasy
By: Kevin OhannessianThe fantasy world of Skyrim is notable for its scale and level of realism. Game director Todd Howard explains how his team at Bethesda Game Studios approaches the creation of a world.
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